Site:Museo dell’Arte Classica, Rome
Project:Visual Archaeology – “Ri-costruire le immagini del passato”
Date:2018
Client(s):Museo dell’Arte Classica, Sapienza University
Partner(s):3D Archeolab, Contini 1898
Project Overview
This project was developed as part of theVisual Archaeologyexhibition held at the Museo dell’Arte Classica of Sapienza University. The work focused on the digital reconstruction of the Arch of Septimius Severus in Rome starting from scaled plaster casts of its decorative apparatus.
My Contribution
I produced the 3D reconstruction of the monument starting from the digital models derived from plaster casts preserved in the museum collection acquired via 3D scanning. The reconstruction was used for a visual installation within the exhibition, allowing visitors to compare traditional casts with modern digital visualization techniques.
Technologies Used
- -3D scanning
-3D modelling
-digital reconstruction
-exhibition projection
Context
The reconstruction was displayed alongside the plaster casts of the Arch decorations, creating a dialogue between historical reproduction techniques and contemporary digital archaeology methods. The digital reconstructions were projected onto the walls of the Odeion Room, a theatre-like space within the museum.
In the darkened environment of the room, the projections interacted harmoniously with the illuminated plaster casts, creating an immersive visual atmosphere. Historical glass slides depicting classical sculpture and architecture were also projected with light effects across the stepped seating of the Odeion Room.
These glass slides—part of the museum’s archival collections—were originally used in the early twentieth century during lectures in Classical Archaeology at the University. Their inclusion in the exhibition highlighted the long history of visual technologies used in archaeological teaching, linking early projection methods with contemporary digital visualization practices.